Gameplay Mechanics: Discuss the survival and exploration aspects of the game. Mention how players need to scavenge for resources, craft items, and navigate through the dangers of Pripyat.
Audiovisual Experience: Highlight the game’s audiovisual strengths, such as its atmospheric soundtrack and the depiction of bleak, post-apocalyptic landscapes. However, it’s also fair to point out the less polished elements like character models and indoor environments.
- Radiation City Free
What caused the decline of the RTS genre?
The RTS genre was very popular back in the day with games like C&C, Red Alert, Dune, Warcraft, Steel soldiers and many more. But over time these games fizzled out alongside the genre. I think the last big RTS game franchises were Starcraft and Halo Wars, but those seem to be done and gone now. There are some fun alternatives, but all very niche and obscure. I've heard people say the genre died out with the rise of the console, but I believe PC gaming is once again very popular these days. Yet RTS games are not. Is it a genre that younger generations don't like? Is it because it's hard to make money with the genre? Or something else completely? What do you think?
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