my role as Chief Creative Officer at Epic this month. I have enjoyed nearly 25 years in the game industry collaborating with some of the most talented people ever and I am so proud of what we have made together. From the ambitious Advent Rising, to the start of ChAIR where we created Undertow, Shadow Complex, and the Infinity Blade trilogy, to the honor of our tiny team becoming part of Epic, each new chapter allowed me to accomplish something new and original. I am especially proud of the opportunity I’ve had to help create and shape Fortnite. I am humbled to have been a part of the team that every day tries to bring ‘joy and delight’ to the Fortnite community! We love watching you experience every moment - leaping from the Battle Bus for the very first time, seeing the rocket crack open the sky, dancing with friends after a Victory Royale, being sucked into a black hole or being washed out to sea as The Island flipped over - and on and on! I can’t wait to now share in the future of Fortnite as a player alongside all of you! The teams are in the best hands and they are working on huge, jaw dropping, amazing things!!! I’m excited to spend time with my wife and family and am forever grateful for
Home Planet Hunter is a game that just changed my perspective about android online games, I have been avoiding Android online games for a long time, either because every game look and play exactly the same, but then we have a pixel art game with beautiful 2d graphics that put these huge games on shame, in terms of gameplay-story-replay value- and most importantly The garbage micro transaction, This is a love letter to people like myself,,
- Home, Planet & Hunters
下一页