Not too bad. I've been playing this game for about half a year now (I honestly don't remember, maybe more than that). Let's start with the gacha system, it's pretty much the same as every huge gacha games out there, pretty generous on free and acquired pulls and chances are decent. Not much to elaborate there.
🎮 Gameplay: It's a third-person shooter, stamina system for shooting, dodging or sprinting, with three possible interchangeable characters per line-up, with different classes/elements/weapon type, but you'd probably end up just using your main dps all the time, with just support characters on the side. All characters have a passive, support, standard, and ultimate skill. This game has NO AUTO-PLAY/FIGHT.
- Snowbreak: Containment Zone
I actually played it for like 4 or 5 days as reaching level 30 as a guest to experience most of the game but I needed to replay it with linking account so I'm currently in level 15 so let me tell you what I feel so far
📖 Storyline: this game simply goes after the original story based on solo leveling manhwa or the anime but giving you wide area of side stories focusing on side characters and scenes never been seen in anime or even manhwa
- Solo Leveling:Arise
What caused the decline of the RTS genre?
The RTS genre was very popular back in the day with games like C&C, Red Alert, Dune, Warcraft, Steel soldiers and many more. But over time these games fizzled out alongside the genre. I think the last big RTS game franchises were Starcraft and Halo Wars, but those seem to be done and gone now. There are some fun alternatives, but all very niche and obscure. I've heard people say the genre died out with the rise of the console, but I believe PC gaming is once again very popular these days. Yet RTS games are not. Is it a genre that younger generations don't like? Is it because it's hard to make money with the genre? Or something else completely? What do you think?
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