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i am happy to have given a chance for it. after playing all kind of mmorpg for years, this one made me see how is it possible to make an mobile game with all issues, auto battle for example. gerenciable, with the real danger all the time. verry good game. iam enjoying a lot.
Primitive, boring, restrictive.
Your fraction quests are capped at 20 per week, doing quests after daily xp limit doesn't store the xp rewards for the next day having you with even less stuff to do daily.
Absolutely nothing to do outside of daily quests.
Want to trade in open space? Changes your action currency to some useless one for resources buying.
Want to merch? Auction house freezes money for 4hours, item for 8 hours after buying them, has fee for order and a tax on top of it.
Want to mine asteroids and progress your character? Rewards from them are cut down after couple of mining actions.
Want to do kinda side missions for rewards? Capped daily, lowered rewards
Want to explore deep space solar systems to meet challenging encounters? Too bad, it is open pvp zone and you will get smashed by a fleet the moment you stop warping between zones while being both blocked from warping and having no energy to defend yourself. Both things won't help you and you will be destroyed in around 10 seconds max.
So, in the end, you having nothing to spend your free time on, any grind is useless due to lack of rewards, daily restrictions and etc compared to loosing a ship. Only way to "play" it is to constantly fly around with group of friends and even that makes it boring.
Your progress and rebuild is based on days you've spent sending your mercenaeies to gather resources rather than your online time doing it yourself. It is almost like you get slapped on the wrist every time and every way you try to play by yourself rather than waiting timers for stuff.
All battles are either you flying away from npcs to abuse long range weapons while being outside of their range and then flying back or just watching ships flying around each other while doing auto battle.
Ofc, you can just buy ships with MTX or buy auction currency for real money. What's the point then. Literally everything you can purchase in the game can be done by p2w. Exception is fraction weapons and ships, but with weekly restrictions it isn't even considered wasting 2 months to get a mediocore ship you will loose after not being able to repair it, because you haven't bought a monthly subscription to "revive" it.
Somewhat interesting story.
Isn't CPU demanding and I had zero problems with the game itself being glitchy.
Some people say that this is a rip off of Eve Online. I never played Eve, so this is my first time playing game like this. I've never been fan of scifi themed game, but I'm willing to give it a try. Most people I meet in the game usually don't know what to do and skip most dialogues. I suggest you guys to not skip the story to really understand what the game is about.
The game is complex and with many features, also the world is really vast containing like 4000+ solar systems you can explore. You can choose to be bad or good person in the game's open pvp feature. Also it's better to finish all the main plot quests first and their side quests before doing anything else like helping friend in rescue etc since if you want to do that you have to get lot stronger first by doing earlier quests and open all the features in the game. There is auto pilot and auto attack.
For some people maybe you will get confused as the control is not up back left right, but remember you are piloting a spaceship here. It's deciding the target first and go there using warp engine. For going to faraway station you have to warp several times by autopiloting.
Beware to go to lawless stations since lot of pvp players are there and they may attack or ganked you.
Graphic is so smooth and not lagging on my end. Overall it's a good game, but unless you are a scifi game lover, you may not enjoy much in this game.
there are times that the game is beautiful to look at. it's not boring but the amount of stuff you need to learn can be a bit overwhelming. there's a limited amount of pre-designed ships you can collect. they're great but they get really boring to use fast since there's zero customization, not even a color swap. if you need some sci-fi game to play before EVE goes open beta, then this is the closest game you'll get to that.
I didn't expect to like this game. But to be honest I like it. It's simple to the point you can micro manage things without being overwhelmed with UI and systems. The combat is also easy to get into. With a good touch of story. In all this is a different game to what we are used to in Gacha. And there is absolutely nothing wrong with that. I gave an extended look at it below.