126 Pre-registrations 2668 Followers
Test Period: July 22 - July 31
Please login before doing this.
I like it but not so much
story first and foremost is only one thing. scale aincrad or the floating tower... I for one want a story because I play games for the story .. my first thoughts after playing is that the game is that it's close to the anime Sword Art online...
well something close to that.. (a floating tower , must kill the floor bosses to go up, and colorful world)..
but there no cemented story yet.
world. the world is colorful and quite ok. if only there was no sudden frame drop once I jump from place to place or when the players in a certain place/field is too many. it's visually stunning at least.
characters. we got the blacksmith, potion seller, pet summoner, guard npc, old guy npc.. and the players.
can't really expect much here plus it's an mmo so just having what's needed is really that..
gameplay. no class system so what weapons you've equiped is your style..and there only two styles . sword and wand..while the summoned let's cane be sword,bow and wand.
I'm not really good at reviews (◍•ᴗ•◍)
this game at least has potential.
it's visually good.
i like but it's a meh? (・_・;)
it's actually similar to diablo-type of genre, instead of going down into a dungeon, you're crawling up a tower.
auto combat, in this ain't really that bad.
skills, there's not much of a choice, you start with a sword type stick, and once you get yourself a wand, you kinda never wanna go back to hold a sword type weapon. yea, magic skill in this game is really over powered.
loots, I kinda like the idea of equipments stats depend on luck instead of buying or forged. keeping it simple, monster drops only currency, lucky bags for equipments/enhancement materials, quest item, no other useless crap to sell. simple and clean.
it's not bad at all, but need to see how this game actually worth after it officially launch.