Play the latest unreleased betas and provide your suggestions.
The story of the chess Knight takes place on the Ayr continent. I don't know when the continent has had four major races: human, cat, bear, and egg race. On the Ayr continent, the fire of civilization of science and technology has been ignited, but the legacy of the past mythological era has not faded. This is a world with both swords and guns. There are industrial production lines, as well as potions with magical effects. Of course, in this fantasy world of steampunk, magic does not exist, everything must be driven by steam and steel. The four major races in the Ayr continent have become four camps, each of which has its own technological characteristics and attack methods. We can clearly see these differences in the knights. We will all have a sense of deja vu on these knights’ names, why they appear on that continent, how they are related to the characters of this world, and whether they still have memories of this world for players to explore. Players can not only lead the continuous exploration of the Knights, but also need to build their own homes to let the Knights grow. On the Ayr continent, there are various relics that can be explored, a variety of events, and monsters that can be crusaded, these are the battle targets of the Knights. Players need to face different situations and form different teams to deal with it. Occasionally, special knights can be found to recruit. The battle of the Knights takes place between the knight and the colossus. Players can summon guards with similar abilities to defend their colossus, and can try to defend themselves against other players. Maybe you can do much better than the designer! There are many neutral territories that players can compete for. These territories are important resources for the Knights, and compete with other players for these territories!