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A strategy breakout game with fully automated battles. Players have to keep pushing the level to get different strength of props, combination of hero skills and ability BD. combat to fight automatically, the character has dodge, block and other hardcore action performance, but the player can not participate and control, can only watch the end of the fight. The long line has tower climbing, boss levels, and also supports asynchronous matching. The art is recognizable, but the gameplay is relatively monotonous, for players who like to operate and strategy will be rather boring.
Translated with www.DeepL.com/Translator
一款策略闯关的游戏,全自动战斗。玩家要不停地推关获取不同强度的道具,组合英雄的技能和能力BD。战斗以格斗的方式自动进行,角色有闪避、格挡等硬核的动作表现,但玩家无法参与和控制,只能看着打完。长线有爬塔、Boss关卡、也支持异步匹配。美术辨识度高,但玩法较为单调,对于喜欢操作和策略的玩家会比较无聊。
Translated from Chinese by Google:
A relatively simple knight development game, players can train their own knights to start a 1v1 duel with enemies. During the battle, the player cannot control the actions of the knight, but he can take care of his equipment, attributes, skills, and release order in advance. In the face of high-intensity enemies, sometimes it is necessary to adjust the player's knight's BD and the order of actions based on the opponent's action mode. Generally speaking, it is a mild development game, suitable for occasionally opening the game for a while.
原文:
一款比較簡單的騎士養成遊戲,玩家可以培養自己的騎士與敵人展開1v1的對決。戰鬥中玩家無法控制騎士的行動,但可以事先為他打理裝備、屬性、技能以及釋放順序。面對高強度的敵人,有時候也需要針對對方的行動模式,來調整玩家騎士的BD以及行動順序。總的來說是一款偏輕度的養成遊戲,適合偶爾打開遊戲玩一會。
The production standard is a little rough strategy push game, the battles are automatic, players only need to push the level to get props to develop character skills and talents can be.
Due to the high automation of the game, the battle itself is actually a competition of values, for players who like to operate themselves will be a little boring, but for players who want to participate in the bloodbath but do not have time to operate but have the opportunity to play.
Translated with www.DeepL.com/Translator
原文:
製作水準略有些粗糙的策略推關遊戲,戰鬥均為自動進行,玩家僅需要根據推關獲得道具來養成角色技能和天賦即可。
由於遊戲的自動化較高,實際上戰鬥本身就是對於數值的比拼,對於喜歡自己上手操作的玩家來說會有些無趣,不過對於想參與熱血打架但又沒有時間上手操作的玩家反而有了遊玩的契機。
Energy is too low it only takes you 5mins to spend them all. and no Indicator of how strong your Knight is 🤦🏻♂️
great game but I feel like some weapons are unbalanced, blocking enemy's attack still like normal damage. Please add upgrading weapons and re-challenging of tower or campaign.
Knightz: Battle for the Glory
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