Screenshot of WizardChess
Screenshot of WizardChess
Screenshot of WizardChess
Screenshot of WizardChess
Screenshot of WizardChess
Screenshot of WizardChess
Screenshot of WizardChess
Screenshot of WizardChess
Screenshot of WizardChess
Screenshot of WizardChess
Screenshot of WizardChess
Screenshot of WizardChess
Screenshot of WizardChess
Screenshot of WizardChess
WizardChess

WizardChess

Provider TwoPM Studios
2 Followers

JOIN THE DISCORD
Chat with the devs. Report bugs. Swap strategies with other players. Get sneak peaks at upcoming builds. The WizardChess Discord has it all!
About the GameIn short: WizardChess is Deckbuilding Chess. It is designed to challenge the player strategically through short runs (20-30 minutes) with gameplay that is simple to pick up, but near impossible to master!

Position specialized units in deeply strategic turn-based combat, and use unique skills to take enemy pieces. Small mistakes can (and often will) accumulate to larger punishments if you aren't careful!

Recruit, upgrade, sacrifice, trade and gamble your units away to create the ultimate build. But be careful! Permadeath applies to each unit. Should they fall, they're gone for good...

Navigate an array of room-types - in whatever order you choose - to explore, fight, and further enhance your build. Each Biome features unique rooms, enemies, hazards, bosses, and other modifiers! Every run is procedurally generated, down to the encounters, enemies, units, statistics and even the AI.

https://store.steampowered.com/app/1274210/WizardChess/Hey, listen!We’re still in heavy development and encourage only the bravest players to try the game in Early Access. If you’d prefer to avoid bugs, design changes and balance issues, Follow + Wishlist and wait for the beta or full 1.0 release. The quality and scope of any EA builds are not representative of final game. Regardless, we've got plenty to show you

Love, TwoPM.

TwoPM consists of Ben Follington (@vivavolt) and Ricky James (@iamonshushu), both based in Queensland, Australia. We've been best friends for about 15 years and have been making games for almost as long. We both have jobs and can only work on games during nights and weekends so we like to build projects both patiently and strategically. Financial support of WizardChess or any of our other work will allow us to dedicate more time to game development and deliver content faster.

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