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Never played any of the Langrisser titles, which made its debut in the 90s, but I knew this game is going to be great when I started it because its opening soundtrack is just glamorous.
Although the story of the good and the evil is kinda cliche, Langrisser still attracts me with its lovable characters with distinct personalities and well-written dialogues. It’s also good to see that the game decides to go with the 90s art style. Nostalgia.
The combat in Langrisser is turn-based. And good news, it’s not auto. Players should pay attention to heroes’ class priority (e.g., Infantry is stronger than lancer, but weak to cavalry) and the terrain effects. Players can also change their soldiers’ class.
It’s worth mentioning the class tree. Each class can be advanced to different stages. For example, Acolyte can be upgraded to Bishop (further, Oracle), Saint (further, Martyr), Priest.
The game has multiple modes, like the story mode, PvP Arena and a Time Rift.
The Time Rift mode pays tribute to the past Langrisser games. I think this is a thoughtful design for both newcomers and veterans.
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