Translate
Honestly, I’ve never heard of DOFUS, and I immediately said no to DOFUS Touch when I opened the game: dated UI, slightly annoying registration process - looks like another badly ported mobile game to me.
Nevertheless, I continued with the game. Why? Because its art style looks amazing, and I have a soft spot for beautiful things. (“It is only shallow people who do not judge by appearances.”)
“All I need is a little patience,” I said to myself.
And it turns out that DOFUS Touch is actually good.
<What’s Good>
- Freedom to explore the land
The game has a beautiful cartoonish art style. You can walk around different areas to enjoy its stunning sceneries while taking tasks.
- Well-written dialogues
Dialogues with NPC are fun and it makes completing quests less boring.
- Turn-based combat without auto-play
DOFUS Touch has a tactical turn-based combat system with grid-based movement. Players have limited Movement Points and Action Points in combat. In addition, each turn has about 30 seconds for players to perform actions. So, it is essential to think strategically and act in time.
- A good choice for both idle and hardcore gamers
Whether you like to level up your gears through combat or simply craft things, you can decide your way to enjoy the game.
<What’s Bad>
- The UI needs to be optimized
The UI of the game is really a drawback. Everything is so small and not very mobile-friendly.
- Kinda buggy
Sometimes my character just froze there and I have to force quit to start the game again.
DOFUS Touch is obviously not the equal of the action-packed MMORPG with ultra graphics created these days, where you can even decide how your eyebrow looks. However, its style reminds me of some other MMORPG I played when I was a kid, and the nostalgia makes me happy.
Mentioned games
Comments

Be the first to comment.

Say something...
2
0
0