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For blessed sake, stop with the “Bless” branding… You won’t be accused of an asset-flip when you own the assets.
If anyone asks, you just answer: “We’re very proud of the work our artists, composers, and writers did to bring a lush detailed fantasy world to life. [Insert New Name Here] is our chance to ensure people can enjoy it as we always dreamed they would.”
Unless it’s the “No publicity is bad publicity” theory, there’s no advantage for any of these other games here. Pick a city, or nation, or race, or villain from the lore in the game and name them after that.
This isn’t Final Fantasy where people liked your last game. And it’s not Pokemon or Star Wars where they liked the other phenomenon you’re leveraging into a game. This is your several-times-failed MMO you’re trying to leverage the assets and world building from.
You’re trying to make a game that’s good (giving benefit of the doubt here), and saddling yourself with the baggage of the ones that failed for no benefit to you or potential customers.
If the first thing you have to do after someone hears about your game (or looks it up on the internet) is explain “No – no, this Bless isn’t the same as that Bless. Or that other Bless. Or the one we cancelled a few years ago overseas – totally different Bless. Really…” You’re already doomed.
So change the name. Please.
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