My honest opinion about Warzone Mobile global launch!
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A few weeks ago, I created a mini-thread when I played WZNM for the first time. Now, after the global release, I want to share my genuine opinion. I'm impartial; I'm just a gamer who wants all games to succeed so that we, as a mobile gaming community, can enjoy as many great titles as possible.
Since last month, the game has improved significantly: numerous bugs have been fixed, new graphic settings have been introduced, and new in-game mechanics have been implemented. From what I've observed, the developers are genuinely striving to enhance optimization and address the remaining issues. Through various social platforms, they are engaging with players about bugs and suggestions, which is commendable. I loved Apex M, but the lack of communication from the developers was a major issue, contributing to the game's downfall. Therefore, this proactive approach by the WZNM team is not only great but also crucial.
They are continuously releasing updates to tackle different problems. The game is highly entertaining and addictive. Personally, I'm still encountering some bugs, such as being unable to maintain sprinting after sliding (about one out of ten times) and experiencing minor issues during matches, like the screen blacking out momentarily as if it's "loading the area." I can't play on the highest graphics settings due to slight lag, but I generally prioritize high FPS over graphics quality in all the battle royale games I play, so this isn't a major issue for me. Despite these glitches, when I consider the overall experience—the game's vastness, complexity, and the developers' communication—the minor bugs are less bothersome.
I know that people who are used to playing games like PUBG Mobile and COD Mobile with high graphics are finding it tough with WZNM. I truly believe that WZNM has taken a bold step, one that no other game has dared to take and many developers have shied away from: raising the minimum requirements for a battle royale game. This change is something that’s bound to happen eventually. As gamers, updating our devices to keep up with new games is something we should be prepared to do. It’s all part of how gaming is changing and getting better.
In conclusion, this is a significant win for me. Let's not forget how well-made Apex M was—with optimized gameplay, fluid mechanics, excellent sound, and graphics—yet it still failed. This goes to show that for a game to succeed, other significant factors come into play.
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