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lol i dunno what i should talk about here.. game into / gameplay /bug or issues .. but since i saw few reviews bout battle - ingame mechanic then ill go into this one
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first about skills well this is just my opinions .. the dev could make the skills can fully be customized , for example what skills to put in first slot and the background one (not the one in slot 2) simply said like in world of dragon nest so the mechanic will become closer/more similar into pc version even though there's a limitation of being a mobile game. dash-attacking distance seems a little bit far, its like almost of half screen (tho im a melee user) and its quite annoying when you too close in wall and cant get wider angle then the other player could reach you anytime. the ai on auto battle need improvement due its kinda slow at spamming the skills , also the character design .. i felt it's easy to lost track of my own char in crowd battle due skills effect here and there (tho i dunno if some settings could effect the output or its me being not getting used to it).
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seems the help button " ? " is buggy but i wonder if the game ady put some description about features in-game there since i think theres no tutorials that telling or explain some parts regarding the features in there. example : survival , restricted area , steel grave .. what is this all about ? until now i still dunno why my hp is always become 1% when entering the steel grave (tho i have rough thought bout it) . and what need to do in order to get higher points on survival , whats the function of buff in there . simply theres no explanation for these , well for experienced players that play lot of similar games may easily understand the concept of the stages but what if someone who completely new .. so i hope this is not gonna happening again in next obt .
the game is very lacking introducing important stuff that essentially for players experience and gameplay.
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