“Teamfight Tactics” Origin Guide

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Source: MOBAFIRE
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In Teamfight Tactics, each champion has at least 1 Origin (some are multiple). This trait usually does nothing on their own, but if you gather enough champions of the same Origin, you'll activate a special bonus. To create a stronger team, you'll need to buy and upgrade champions that synergize well together and activate as many Origin bonuses as possible.
▲ Champion sheet in each Origin
Here are the bonuses for all Origins in Teamfight Tactics:
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[/b]All allies heal for a percentage of the damage they deal.
 •  2 Celestials: 15%
 •  4 Celestials: 30%
 •  6 Celestials: 60%
Champions: Ashe / Kassadin / Lulu / Rakan / Xayah / Xin Zhao
All allies gain increased attack speed every 4 seconds.
 •  2 Chrono units: 15%
 •  4 Chrono units: 35%
 •  6 Chrono units: 65%
Champions: [b]Blitzcrank / Caitlyn / Ezreal / Shen / Thresh / Twisted Fate / Wukong
[/b]Cybernetics with an item gain increased attack damage and health.
 •  3 Cybernetics: 50 AD and 350 health
 •  6 Cybernetics: 80 AD and 800 health
Champions: Ekko / Fiora / Irelia / Leona / Lucian / Vi
When a Dark Star unit dies, it gives increased damage and previous stacks of this effect to the nearest ally Dark Star.
 •  3 Dark Stars: 50% increased damage
 •  6 Dark Stars: 80% increased damage
Champions: Jarvan IV / Jhin / Karma / Lux / Mordekaiser / Shaco
While at least 3 Mech-Pilot units are in play, at the start of combat, three random Mech-Pilot units are merged into a Super-Mech until it dies. The Super-Mech has the combined health, attack damage, and Traits of its Pilots, as well as 3 random items from among them. When the Super-Mech dies the Pilots are ejected, granted 25 mana and continue to fight.
Champions: Annie / Fizz / Rumble
At the start of combat, Rebels gain a health shield for 8 seconds and increased damage for each adjacent Rebel.
 •  3 Rebels: 150 shield and 10% damage
 •  6 Rebels: 225 shield and 12% damage
Champions: Aurelion Sol / Jinx / Malphite / Master Yi / Sona / Yasuo / Ziggs
Space Pirates have a chance to drop extra loot upon landing a killing blow.
 •  2 Space Pirates: 50% chance to drop 1 gold
 •  4 Space Pirates: 50% chance to drop 1 gold and 15% chance to drop an item component.
Champions: Darius / Gangplank / Graves / Jayce
Whenever a Star Guardian casts a spell, an amount of mana is evenly distributed among all other Star Guardian.
 •  3 Star Guardians: 30 mana
 •  6 Star Guardians: 60 mana
Champions: Ahri / Neeko / Poppy / Soraka / Syndra / Zoe
While at least 2 Valkyrie units are in play, Valkyrie attacks and spells always crit targets below 50% health.
Champions: Kai'sa / Kayle / Miss Fortune
While at least 3 Void units are in play, basic attacks and Special Abilities from Void units deal true damage.
Champions: Cho'Gath / Kha'Zix / Vel'Koz
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