“League of Legends: Wild Rift” Dev Diary: May 2020 - Gameplay Reveal
中文版:https://www.tap.io/topic/2147627152
Today (5.29), the official League of Legends live-streamed the latest dev diary on
Youtube, which not only introduced the alpha test content to be launched in Brazil and the Philippines, but also revealed the latest showcase of the League of Legends: Wild Rift champions, gameplay, and styling display.
For details, please see the following gameplay video:
/dev diary: May 2020 - Gameplay Reveal
Basically, the dev diary stated the current progress of the game in the following points:
1. In terms of champions on mobile, the official design concept is " retain the core champion experience and make necessary adjustments at the same time".
2. There are 36 champions who participated in this test, which will continue to increase in the future.
3. In target selection, a more precise target-lock mechanism is adopted. Through adjusting the position of the skill button, the target can be precisely selected for attack and skill release (this was shown in the 10th-anniversary video).
4. The maps and runes on the mobile version have a certain simplified mechanism, and new featured content is added at the same time.
5. The jungle mechanism has been changed. After finishing 4 groups of large monsters, you can directly choose the Stalker's Blade or Skirmisher's Sabre (1 out of 2).
6. The item has some adjustments, but the original core features are retained, and new items are added.
7. The boots can be upgraded, and the third-level boots can be equipped with active skills such as "Teleport" and "Stasis".
8. All champions are available in a non-paid way (such as game currency or event).
The above is the content of this development log, please look forward to the follow-up official announcements and follow the latest news on Tap.
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