【Call of Duty: Mobile - Official Update】World Championship - Stage 3B, Details of Season 9 and More!

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Greetings Call of Duty: Mobile Community! This week we are back with another community update focused all around feedback, new events, bug reports, and just a little bit about the future beyond Season 9. We may be about halfway through this season, but that doesn’t mean there is still plenty coming out and releasing this week.First and foremost before anything, we would like to start with something that the entire community praised back in Season 6: Once Upon a Time in Rust, a behind the scenes music video. With Season 9 we have been lucky enough to once again have a full orchestral score as our main theme and it is full of charm, deep notes, and echoes of Call of Duty as a franchise.
Please take a look and this Season 9: Theme Music Behind the Scenes video and show your love for all of the hardworking musicians and producers who worked diligently to create this score.
We’ll start this post with the usual followed by some updates on the World Championship and Stage 3B. Let’s jump into it all and as per usual reach out after if you have any questions or feedback!
Here is the full look at most events currently running or coming soon in COD Mobile:
•8/21 - 9/03 ~ 10v10 Mode
•8/21 - 9/03 ~ Finest Hour Event
•8/28 ~ New Seasonal Challenges•8/28 - 9/3 ~ Prop Hunt mode
•8/28 - 9/3 ~ Snipers Only
•9/04 ~ Attack of the Undead returns
*All Dates UTC
Outside of that, we also have updated several playlists for Shipment and some other new mode & map combinations. Check them all out in-game now!
Before we jump into any of the usual details here, we wanted to first point out some changes we made to the reward structure of Stage 3 based on community feedback. Now, every team that places in the top 32 and further will receive rewards. Here is the new reward breakdown:
Finals - 10,000 Call of Duty Points
Semi-Finals - 5,000 Call of Duty Points
Quarter-Finals - 2,000 Call of Duty Points
Round of top 16 - 1,000 Call of Duty Points
Round of top 32 - 500 Call of Duty Points
While Stage 2B has ended and with a massive number of teams participating, we are already about to enter Stage 3B! Starting today certain regions will be able to begin their matches. Any participating team will need to use GameBattles and record their own matches.
The dates for Stage 3B are:
Latin America: 8/29 - 8/30
Japan: 8/29 - 8/30
Other Regions: 8/29 - 8/30
North America: 9/5 - 9/6
Western Europe: 9/5 - 9/6
You can find more details on that now on our World Championship website here: https://www.callofduty.com/mobile/esports
Find a team now and jump in to grab these high-value new rewards! Good luck to everyone out there participating and if you have any questions then please feel free to reach out to our team here: [email protected]
Seasonal Challenges
Yesterday our last two seasonal challenges released and now with a total of seven challenges you can complete through Season 9: Conquest. There are new weapons, new characters, a new perk, and now a brand-new lethal grenade to acquire, Thermite. Find all of the details below.
Overachiever
This four-part seasonal challenge is all about being the best and collecting medals in Multiplayer matches. You’ll be going after One Shot One Kill, Triple Kill, and Avenger medals specifically on top of just a general task to acquire a hoard of overall medals of any type. Here are the main items to grab on top of all of the usual Battle Pass XP rewards:
•(Rare) Spray – Nice Kitty
•(Uncommon) RPD – Eagle Feather
•(Rare) Locus – Sewed Snake
Rocket Arm
This five-part seasonal challenge shakes up the formula a bit by giving you a chance to quickly acquire the new Thermite grenade and then tasks you with completing various challenges in Multiplayer specifically using Thermite. There are a variety of rewards to grab in this one and here are the details:
•(Common) Thermite
•(Uncommon) Smoke Grenade – Eagle Feather
•(Rare) Backpack – Sewed Snake
•(Rare) Calling Card – Mosh Pit
•(Rare) Charm – Smoke GrenadeAll of these seasonal challenges will be running right up until our next season coming next month, so make sure to grab any rewards, like the ICR-1 – Retro Nuclear from quite difficult Assault Rifle Expert challenge, before we move onto a brand-new series of challenges in Season 10.
Earlier this week, we got a few reports that one of the top teams participating in Stage 2B had players using cheats. After investigating that we found that the team, Thumbgamers, did have players who were cheating. We have no interest in entertaining cheaters of any kind, but to see a team trying to climb up the World Championship and in such a dishonest and false way is completely inexcusable.
The team was removed the championship, enforcement actions with the maximum possible punishment were given out based on the cheating itself, and we’ve also qualified a team who would have otherwise been disqualified (due to placements). Thank you to everyone who reported this and we’ll do our best to keep the World Championship, and the game, as fair and cheater free as possible.
Manifest Destiny Draw
Last week our second lucky draw, Hells on Shells, for Season 9 was released and with the devilishly dark and mysterious Dark Shephard and the explosive ASM10 – Bunker Buster. This week, we have a more military-themed draw releasing with the Manifest Destiny Draw.
This draw brings in a brand-new and heavily armored soldier, American Bulldog. He is accompanied by a brand-new HG 40, the Gold Standard, with a dynamic camo that visually changes as you get more kills in a match (without dying).
You can also pick the PDW-57 – Narcissist, Charm - Gilded Glutton, and a wide variety of other epic or legendary items. Check out American Bulldog and the HG-40 - Gold Standard in action below and you can find the draw in-game now!
Feedback
Molotov Cocktails
This week we’ve noticed a steady decline in demands to have the Molotov Cocktail nerfed into oblivion and related memes; we’ll take that as a win in relation to the adjustments we made last week! Of course, we’ll keep an eye on everything and make any additional adjustments we deem necessary, but just to share a little a bit about the dev side of all of this let’s explore a typical nerf/buff scenario like this Molotov Cocktail change from this last update. Here is how that process goes down:
1. New update is released and with this new item or altered item
2. Dev teams look at in-game data, particularly around how often an item is being used
3. Community teams monitor for feedback
4. If an item is flagged, from either team, additional data is examined to check power “balance”
5. Even if conclusive results are found and unless there is overwhelmingly negative feedback, we’ll generally wait at least several days to see if the feedback and usage is just due to it being new
5A. One great example of this was the tank release in BR, many people had said it was far too strong when it released but after less than a week many strong counters were found.
6. After enough time has passed and if the balance-related results or feedback do not change, we’ll implement an adjustment in an upcoming hotfix or update
Sure, that’s fairly straight-forward to most people, but we also get asked a lot why we don’t immediately react to something like all of the Molotov Cocktail feedback. In this case, we did respond rather quickly and it was agreed to lower the overall damage, but in some other cases we may end up waiting depending on what we described above.
Hopefully, that gives a bit insight into that process around nerfs and buffs. Feel free to follow-up and ask any other questions though. We are always happy to share as long it doesn’t end up being sensitive or internal-only information.
Ranked Matchmaking Times
We saw some reports after the Season 9 launch and then again recently about matchmaking times, particularly in Ranked Mode for Multiplayer, being unusually high. Around each launch of a new Ranked Series this is normal behavior for the first couple of days. Players are climbing back up the ranks after the reset and that tends to slow matchmaking down for the highest levels.
However, here we are over a week later and players were still reporting this issue. As a result, our teams have looked into that and made some adjustments earlier this week. We’ve seen positive feedback in response to those adjustments so far, but thanks to those who called it out! We’ll continue to keep an eye on it.
How Killcams Work
We saw a post recently about fixing killcams and that’s a bit of tough subject to discuss, but it isn’t a “bug” per say. Generally, in any game you play the kill cam is not the exact footage of what just happened to you in-game. Instead, it is data that is being simulated to best represent and visualize exactly what happened.
This is common knowledge in Call of Duty titles to the point that there is even a Call of Duty Wikipedia post about this exact subject. Some games may actually record and store the footage to replay, but it can cause performance issues and other negative effects.
Example of a "weird" killcam
Lastly, the most important thing to say about all of this is that the data is a simulation. Meaning, it can potentially end up looking weird, a little off, or just flat out wrong. This can happen due to lag that occurred (server-side or by the player) at the time the data was being recorded. There are even times when we have the kill cam specifically turned off in certain modes to prevent performance issues.
That’s it for this quick dive into this feature and we hope you all find this interesting. If you are curious about anything similar just let us know!
Bug Reports
Since the launch of Season 9 we’ve pushed out a ton of fixes like we mentioned last week, and we are still keeping an eye out for more issues or trying to refocus on some of the longer-term issues. For now, let’s jump into a few and just make sure to reach out if you are encountering anything.
Missing Voice Overs
Thanks to the 60+ people who reached out last week in various places about this and provided details. We are still working on gathering all of that, compiling it, and testing it out to confirm. Every time we do a call-out for help finding info on a bug or issue, or even for feedback, you all respond quickly and with plenty of details. Thank you very much for your diligence and for taking the time to do so.
Voice Chat Issues
We still regularly see players reporting various issues with VOIP (Voice Chat) not working in-game and primarily in Battle Royale. These reports come in various forms, like chat cutting out randomly mid-match and then coming back randomly in that same match, the chat dropping completely until the game is restarted, or a few other inconsistent ways. We recognize these issues have been hard to track down, replicate, and fix, but we still want to investigate them and do whatever we can to help fix them. Please keep reporting them to support channels and hopefully, we’ll get enough information to find some more fixes to attempt. Thanks to every player who has reached out about this week after week.
Authorization Errors
These fun general errors are still around and we are still looking into them. We've had a bit of trouble figuring these out because they are very rarely being reported in the same way. For instance, if these issues occurred with everyone on X device using Facebook logins only then it would be an easy discovery and investigation, but in this case, it is all over the place and no clear cause has been found yet. However, it is still an ongoing investigation and our teams are doing some deep dives now.
Support Options
Lastly, as per usual if you are seeing something, experiencing something weird, or running into issues trying to play or access the game then please report it through any of our support channels. The main ones are:
• In-game support chat
• ATVI Assist Twitter: https://twitter.com/ATVIAssist
• Player Support Website: https://support.activision.com/contact_us
Speaking of the beginning, as some of you veteran players may know we are almost at our 1-year anniversary of Call of Duty: Mobile!! It will have been one year in October since our worldwide launch back in 2019. If you are thinking there may be something special going on during our anniversary, then you are right and we hope you are looking forward to it.
However, before all of that, we have another Season on the way and still more content to release in Season 9. Keep an eye out for some of our first S10 teasers to drop this weekend and we’ll see you all next week! Be safe out there and thank you for all of the support.
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Comments
Latest
Redix Fix
Redix Fix
2
No complaints and the game keeps getting better. But death cam on battleroyal will be useful..for spotting hackers..
08/31/2020
手机用户106357732
手机用户106357732
yse very nice
09/01/2020
zareff12
zareff12
1
ZOMBIES COME BACK FOR SEASSON 20?
12/19/2020
coc maxer
coc maxer
1
Some ting is not here
08/31/2020
DIO
DIO
2
zombies :/
08/31/2020
Enimylx
Enimylx
Can i still join in the championship Just started not too long ago
01/05/2021
محمد حلبي
محمد حلبي
كيف لي الحصول عليها الأن الذي يعلم كيف يخبرني واشكر جهودكم
12/18/2020
Muhammad Aayan
Muhammad Aayan
Not option download on LG 3
09/30/2020
Rudra Mali 7770
Rudra Mali 7770
Om Kumar 😂
09/06/2020
Юта(´º∀º`)
Юта(´º∀º`)
Japanese [图片]挨拶Call of Duty:モバイルコミュニティ! 今週は、フィードバック、新しいイベント、バグレポート、そしてシーズン9を超えた将来について少しだけ焦点を当てた別のコミュニティアップデートで戻ってきました。今シーズンの半分くらいかもしれませんが、それでもまだあるわけではありません 今週はたくさんのリリースとリリースがあります。何よりもまず、コミュニティ全体がシーズン6で賞賛したものから始めましょう。 シーズン9では幸運にも、オーケストラスコアをメインテーマとして再び獲得できました。フランチャイズとしての魅力的なコール、デューティの響き、そしてコールオブデューティの響きに満ちています。 このシーズン9:舞台裏のテーマ音楽ビデオをご覧になり、このスコアを作成するために熱心に取り組んだすべての勤勉なミュージシャンとプロデューサーへの愛を示してください。 この投稿を通常どおりに開始し、続いて世界選手権とステージ3Bの更新を行います。 ジャンプしましょう…
09/04/2020
Tomani R.
Tomani R.
Call of duty need to get the bugs and glitches fix because I can't play properly
09/01/2020
Sarveshchavarka
Sarveshchavarka
ya ri8
09/05/2020
رائد عسيري
رائد عسيري
طيب طيب
08/31/2020
محمد حلبي
محمد حلبي
اخي الكريم هل تعلم كيف الحصول عليها الان
12/18/2020
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