Rise of Kingdoms
7.4

Rise of Kingdoms Asia

萬國覺醒-RoK

2411 Installs 73876 Followers

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Description

11 Civilizations, 34 Heroes, Real Warfare

From the depths of obscurity to the peaks of legend, you will be the author of your civilization's history. Will you launch epic wars and conquer the entire world? Or rise up as a virtuous leader renowned for your sagacity? Will you set off to explore the unknown as a pioneer? Or dedicate yourself to helping your own people?

Only time will tell...

**Features**

Real-Time Battles
Battles are not pre-calculated but happen in real time on the map. Anyone can join or leave a battle at any time, allowing true RTS gameplay. See an ally being attacked right in your backyard? Send some troops to help your buddy out, or launch a surprise counterattack on the attacker’s city.

Seamless World Map
All in-game action takes place on a single, enormous map inhabited by players and NPC characters. No isolated bases or separate battle screens. Never before seen on mobile “infinite zoom” feature allows you to transition freely between the world view and individual cities or barbarian outposts. Map features include natural obstructions such as rivers and mountain ranges and strategic passes that must be captured to gain entrance to neighboring regions.

Eleven Unique Civilizations
Choose one of 11 historical civilizations (more to come!) and guide your civilization from a lone clan into a great power. Each civilization has its own architecture, unique units, and special advantages.

Exploration & Investigation
The world of Rise of Kingdoms is covered in thick fog. Dispatch scouts to explore this mysterious land and uncover the hidden treasure within. Investigate lost temples, barbarian fortresses, mysterious caves, and tribal villages, gather intelligence on your enemies, and prepare yourself for the ultimate clash!

Unrestricted Troop Movements
New orders can be issued to troops at any time, offering limitless strategic possibilities. Launch a feint at an enemy city, then circle back and meet up with your alliance army to capture a pass. Dispatch troops to collect lumber from a nearby forest and have them pick off a few barbarian clans along the way. Forces can also be split up between multiple commanders so that you can engage in multiple actions simultaneously.

Alliance System
Full set of alliance features allow players to help one another: alliance chat with built-in translation function, officer roles, map indicators to coordinate strategies, and more! Alliances can expand their territory to gain resources, capture mountain passes and barbarian outposts to strengthen their position, and work together to unlock group achievements.

Conquer the Kingdom
Fight alongside your alliance to take control of this vast kingdom. Clash with other players and use superior tactics to emerge victorious in a MMO strategy battle royale. Rise to the top and you and your civilization will be written down in your kingdom’s history!

RPG Commanders
Call upon dozens of historical figures who will serve as your trustworthy commanders, from Julius Caesar and Sun Tzu to Joan of Arc and Kusunoki Masashige. Level up your commanders by defeating barbarians and sending them into battles, then upgrade their abilities using an RPG style talent tree and skill system.

Expedition Mode
Infinite Zoom--never before seen on mobile!
Scouting
Espionage
Kingdom Progression
Civilization Specific Cities
Stunning Graphics
3D Character Models
And more…

Facebook: https://www.facebook.com/riseofkingdomsgame/

What's new

View history
1. New Event: "Thanks For Giving!" (Will go live within 2 weeks after the update)
2. The "Lost Canyon" event will be live! (Gradually opens up to all kingdoms)
3. Improved the "Ceroli Cr***" event. (Gradually opens up to all kingdoms)
4. Improved the "Silk Road Speculators" event. (Gradually opens up to all kingdoms)
5. Other Changes

Detailed info

  • File Size : 313.50MB
  • Current Version : 1.0.19.38
  • Update Time :
  • Developer: 莉莉丝游戏
Total Ratings:

7.4

Android:7.5
  • DiaoBoomSky(來自大陸版精選)
    184.65 hrs on record

    pay to win and fight against your Credit Card

    是對這遊戲的最好總結,一開始被遊戲優秀的美術風格吸引,不知不覺走向了錢包空空的深淵。

    進遊戲就加了個灣灣盟,盟裡氣氛很好,大家一起升級聊天打屁。盟一的大佬叫紙紙,我們服開服進來時就猛課,前期一直是第一。話說這種國際服的pvp遊戲一般都是國人抱團vs老外,這裡也不例外。

    前期我們和老外打得還有來有回,玩得也很開心,我就課了3000rmb。

    這時候突然,出了個外國玩家,據課金經驗多的人計算,他差不多兩三天,課了幾十萬rmb,wtf,直接全兵t5,好像是。一個人過來掃爆我們一個排名第一的盟,管你玩了多久,有多少戰術,兵種搭配什麼的,一個字,掃爆你。

    那天晚上沒上線的,基本都被他歸零了。好多人都退遊了,我還堅持打了幾天的游擊戰,但也還是退了。

    現在想想,這種遊戲分服,可能是這個服的韭菜被割完,別的服還能繼續賣刀給有錢人來割我們吧。可持續發展。不過也謝謝這個巨佬,讓我只課了3000而已。

    做出個吸引人課金的手游,真tm賺錢吶! ! !

  • Weya(來自大陸版精選)
    152.77 hrs on record

    o氪,盟裡沒t5:地獄模式,隨時被蹂躪

    o氪,盟裡有t5(聯盟排名前三):較快發展,與微氪差不多

    微氪(源義經沒滿):和零氪差別不大

    中氪(源義經滿,曹操半滿→滿):差不多兩三千rmb吧,基本上不會被清零,t5以下無所畏懼。

    重氪(有t5):兩萬rmb起,弱服橫著走,強服第一盟。

    我o氪玩了260多天了吧就是因為運氣好初期加入第一盟,有t5大佬帶飛,有許多有趣的華人小伙伴,外國小伙伴,度過了一段比較開心的日子,但一旦原來的那些人不在了,棄坑了,遊戲的好玩光環就會迅速褪去,以前天天聊天吹水的人不在了,讓你學英語的動力不在了,就剩下肝,和工作有什麼區別?有什麼樂趣可言?加上莉莉絲的運營也越來越爛,辣雞策劃每次活動獎勵都在減少,肝的程度越來越高,沒有人陪真的玩不下去,所以,再見了,感謝曾經的快樂時光,我是堅持不住去了,你們繼續吧。

  • Y_(來自大陸版精選)
    299.25 hrs on record

    四星評價總的來說還是一款很精緻的遊戲氪金玩家能體會到碾壓平民的樂趣非氪玩家也可以靠肝、使勁肝和往死裡肝來得到尖端資源能朋友們在一起創建聯盟感受和國外勢力對抗的快樂最終成為一國霸主!然而成為國王才只是剛剛開始…(老外太多了華人聯盟總體來說還是弱勢群體大家快來壯大華人旗幟哇!)對我個人來說玩了這麼久還是頗有心得的大家有什麼問題都可以踴躍提問也可以在遊戲裡找我一起玩哦1237王國——一個華人聯盟統治的地盤!

    對了 扣一個星星是因為莉莉絲官方不靠譜!以至於現在收道歉郵件都收習慣了……

  • 鼻涕(來自大陸版精選)
    34 mins on record

    看了一圈評價,結合自己遊戲的感受,可以給四星。

    1、畫風,畫風在策略類游戲裡算作上乘,每個國家不同的建築主題還是很讚的,英雄刻畫的特色也很明顯。 (值兩星)

    2、養成機制,氪金要比肝快很多,很公平(手動滑稽),明明是升級部落,但是改名為文明覺醒,代入感還滿足的(值一星)

    3、戰鬥機制(策略性),有點率土之濱的感覺,通過武將技能與隊伍兵種的搭配來進行戰鬥,偏向打牌類的戰鬥,感覺入門不難(值一星),暫時玩的時間比較短,沒有接觸到更多的內容,比如聯盟戰之類的,不過我作為一個休閒玩家,看看華麗的部落建築就好了,成天打打殺殺的多不好😊

    4、遊戲的探索性暫時真的沒體驗到,尷尬😓~~~

  • 良逢(來自大陸版精選)
    356.12 hrs on record

    什麼垃圾春節活動!連個城堡皮膚都沒有!媽的 看不起中國節日是嗎?白瞎了老子充的1000多塊錢

    分割線--------------------------------------------

    之前因為春節活動很爛,打了一星的評分,現在正式評論下。

    縱觀手游裡的SLG市場,可以說是一塊非常成熟的市場,跟MMORGP,回合製卡牌等市場都不遑多讓。從早期的COK(列王紛爭)到前兩年的王國紀元,再到文明覺醒,我們可以看出整個市場的趨向一直在往精品遊戲靠攏,文明覺醒更是做了非常大膽和創新的嘗試,在常規SLG的秒結算系統上,進行了即時戰鬥的嘗試,把常規SLG的碰撞即結算結果的機制,用回合製來演算,從而形成了玩家可以在戰爭中隨時根據情況決定戰術。無疑讓遊戲整體的可玩性和操作性都大大的提高了,也在一定的程度上降低了氪金和非氪金玩家間的差距。 (我說的是一定程度,充10塊的想打充1萬的,那還是在夢裡想吧)。而遊戲的英雄技能和天賦系統無疑都是為了契合遊戲的戰鬥體係而專門進行的設計,但不得不說,這款遊戲的生命週期比我預想的要短一些,整個產品生命線的設計比其他的SLG產品要短。我想遊戲前期的用戶留存一定很高,但中後期的內容還是比較匱乏的,雖然出了國戰模式,但不能改變整個遊戲體係到後期基本是種田的情況。也可能是我那個區比較特別。

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