The game is a fighting game with animals as the image, and the game turns the complex rubbing, popping counter and other skillful operations in fighting games into very light operation commands. Depending on the game situation, different directions of the slide, will be called respectively is dodge, dash, jump attack and other instructions, while the continuous click is light and heavy hit cycle, tap is block defense. Intuitive simplifications like these even make it less of an action game and more of a casual game. Players can configure different enhanced abilities, different characters, and achieve different operational experiences. However, the game's thunderous level design and rather silly AI can sometimes make the game experience a bit weepy.
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